A collection of games IN DEVELOPMENT by Hyperbeam Graphics. Written in C#, created in Unity 3D, with Blender and Photoshop.
Please be patient. These are WebGL games, not fully optimized, and take some time to load.
Face off against snakes, birds and rival meerkat clans in Space Invaders style combat.
STATUS: Almost complete. Enemy wave system to be implemented. Character art and music credits to be added.
Rockcessorize in this gender neutral pet rock app.
STATUS: In progress. Scene management (including start screen and menus) to be added. UI to be expanded and improved. Accessory items to be added. Touch and shake physics to be added for mobile devices.
Toss stones to knock his loot off the cliff, but try not to wake the dragon!
STATUS: In progress. Scene management (including menu, start, win and loss screens) to be added. Scoring system to be added. Item scale to be adjusted. Waking dragon trigger to be added.
Breakout style game with a silly twist.
STATUS: Final version. Physics are unsatisfactory but will not be improved. Presented more as an example of game design, including scene, music and asset management. May eventually include cursor hiding.